Welcome and hello!
I’m a 2D/3D graphic artist.
My skills are varied in both 3D, 2D and crafting/sculpting:
- Illustrations / character design (from the 2D conception up to the 3D final product).
- Modeling assets and characters (on Maya and Blender).
- stop-motion puppet crafting
I also have a good overview of the real time animation pipeline (Blender/Maya to Unity).
If anything pick your interest please feel free to message me!
Have a nice day
I expérience a month of rendering at Blue Spirit on the Milleborne production.
I worked as a 3D character modeliser at Blue Spirit for a production under NDA.
I worked for over a year on a realtime kid's TV show called Sam and Julia as a junior modeler and texturer.
I worked as a generaliste on a project not out yet.
My job consisted of drawing/designing envirements I then had to modelise and texture to be used in a realtime pipeline on Unity.